Ãâ·Ñ¹Û¿´ÒÑÂúÊ®°ËËêµçÊӾ綯ÂþÔÚÏßÉÙŮʮ°ËµÚÊ®¼¯ÔÚÏß¹Û¿´
×î¼Ñ´ð°¸
Èç¹ûÎÞ·¨´ò¿ªÃâ·Ñ¹Û¿´ÒÑÂúÊ®°ËËêµçÊӾ綯ÂþÔÚÏßÉÙŮʮ°ËµÚÊ®¼¯ÔÚÏß¹Û¿´ £¨¼ÙÉèÃâ·Ñ¹Û¿´ÒÑÂúÊ®°ËËêµçÊӾ綯ÂþÔÚÏßÉÙŮʮ°ËµÚÊ®¼¯ÔÚÏß¹Û¿´ ÊÇÒ»¸öÍøÕ¾»òÓ¦ÓóÌÐò£©£¬¿ÉÄÜÊÇÓÉÓÚÒÔÏÂÔÒòÖ®Ò»µ¼Öµģº
1. Ã÷ÄêÓ¦¸ÃÊÇÐéÄâÏÖʵÓÎÏ·´óչȽŵĿªÊ¼£¬¾¹ýºÜ³¤Ò»¶Îʱ¼äµÄ³ï±¸£¬Oculus Rift¡¢Ë÷ÄáµÄ¡°ÃÎÉñ¡±Morpheus¡¢»¹ÓÐValve¹«Ë¾µÄHTC Vive¡¡£
2. Ãâ·Ñ¹Û¿´ÒÑÂúÊ®°ËËêµçÊӾ綯ÂþÔÚÏßÉÙŮʮ°ËµÚÊ®¼¯ÔÚÏß¹Û¿´ ¾ÞʯǿɵÄÐÂÆ¬¡¶Ä¦Ìì´óÂ¥¡·£¨Skyscraper£©½«ÓÀ´À¥ÁèºÍÎÄ·åÁ½Î»ÑÝÔ±µÄ¼ÓÃË¡£ÕⲿӰƬÓÉ»·ÇòºÍ´«ÆæÓ°ÒµÁªºÏÖÆ×÷£¬Íò´ïÓ°Òµ²ÎÓëͶ×Ê¡
3. ÂÞ±ÈÏë¼ÍÄîËþÌØ£¬ËýÕæµÄºÜŬÁ¦£¬ÒÔÈ·±£ËýÄܱíÏֵĸüºÃ£¬²¢ÕæÕýÁ˽âÁËɯÀÊ¡¤ËþÌØµÄÒ»ÇС£µ¼ÑÝÀ¥Í¡ºÍÂޱȶ¼·Ç³£¾«ÐÄ×¼±¸ÁËÕâ¸ö½ÇÉ«£¬¡
4. Ëæ×Å¡¶Éà¼âÉϵÄÖйú¡·µÄÈȲ¥£¬È«¹ú¸÷µØµÄ³Ô»õÃǼ¯Ìåhigh·¡£ÖйúµÄ23¸öÊ¡¡¢4¸öֱϽÊÐ ¡¢5¸ö×ÔÖÎÇø ¡¢2¸öÌØ±ðÐÐÕþÇø£¬¶¼ÓÐן÷×ÔµÄÃÀ¡Ãâ·Ñ¹Û¿´ÒÑÂúÊ®°ËËêµçÊӾ綯ÂþÔÚÏßÉÙŮʮ°ËµÚÊ®¼¯ÔÚÏß¹Û¿´
Èç¹û³¢ÊÔÁËÉÏÊö½â¾ö·½·¨ÈÔÈ»ÎÞ·¨´ò¿ªÃâ·Ñ¹Û¿´ÒÑÂúÊ®°ËËêµçÊӾ綯ÂþÔÚÏßÉÙŮʮ°ËµÚÊ®¼¯ÔÚÏß¹Û¿´ £¬Çë³¢ÊÔÁªÏµÃâ·Ñ¹Û¿´ÒÑÂúÊ®°ËËêµçÊӾ綯ÂþÔÚÏßÉÙŮʮ°ËµÚÊ®¼¯ÔÚÏß¹Û¿´ µÄ¼¼ÊõÖ§³ÖÍŶӻò·ÃÎÊÃâ·Ñ¹Û¿´ÒÑÂúÊ®°ËËêµçÊӾ綯ÂþÔÚÏßÉÙŮʮ°ËµÚÊ®¼¯ÔÚÏß¹Û¿´ µÄ¹Ù·½ÍøÕ¾»ñÈ¡¸ü¶à°ïÖúºÍÖ§³Ö¡£
ÎÒÒªÌáÎÊ